Why Use This This skill provides specialized capabilities for hatayama's codebase.
Use Cases Developing new features in the hatayama repository Refactoring existing code to follow hatayama standards Understanding and working with hatayama's codebase structure
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Updated At Jan 18, 2026, 12:21 PM
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---
name: uloop-unity-search
description: "Search Unity project assets using Unity Search engine. Use when you need to: (1) Find scenes, prefabs, scripts, materials, or other assets, (2) Filter assets by file extension or type, (3) Search with Unity Search query syntax and specific providers. Returns asset paths and metadata."
---
# uloop unity-search
Search Unity project using Unity Search.
## Usage
```bash
uloop unity-search [options]
```
## Parameters
| Parameter | Type | Default | Description |
|-----------|------|---------|-------------|
| `--search-query` | string | - | Search query (supports Unity Search syntax) |
| `--providers` | array | - | Search providers (e.g., `asset`, `scene`, `menu`, `settings`, `packages`) |
| `--max-results` | integer | `50` | Maximum number of results |
| `--include-description` | boolean | `true` | Include detailed descriptions in results |
| `--include-metadata` | boolean | `false` | Include file metadata (size, modified date) |
| `--search-flags` | enum | `Default` | Search flags: `Default`, `Synchronous`, `WantsMore`, `Packages`, `Sorted` |
| `--save-to-file` | boolean | `false` | Save results to file |
| `--output-format` | enum | `JSON` | Output format when saving to file: `JSON`, `CSV`, `TSV` |
| `--auto-save-threshold` | integer | `100` | Auto-save to file when results exceed this count (0 to disable) |
| `--file-extensions` | array | - | Filter by file extension (e.g., `cs`, `prefab`, `mat`) |
| `--asset-types` | array | - | Filter by asset type (e.g., `Texture2D`, `GameObject`, `MonoScript`) |
| `--path-filter` | string | - | Filter by path pattern (supports wildcards) |
## Global Options
| Option | Description |
|--------|-------------|
| `--project-path <path>` | Target a specific Unity project (mutually exclusive with `--port`) |
| `-p, --port <port>` | Specify Unity TCP port directly (mutually exclusive with `--project-path`) |
## Examples
```bash
# Search for assets
uloop unity-search --search-query "Player"
# Search with specific provider
uloop unity-search --search-query "t:Prefab" --providers asset
# Limit results
uloop unity-search --search-query "*.cs" --max-results 20
```
## Output
Returns JSON array of search results with paths and metadata.
## Notes
Use `uloop get-unity-search-providers` to discover available search providers.