uloop-get-hierarchy by hatayama

Get Unity scene hierarchy as a structured tree from all roots, a root path, or the current Hierarchy selection. Use this when you need the child tree, parent-child structure, or descendants under selected GameObject(s) with `--use-selection`. Use find-game-objects for selected object details and component properties. Hierarchy data is written to a JSON file on disk and the response returns the file path (not the tree inline) — open the file to read the structure.

Testing
113 Stars
10 Forks
Updated Jan 18, 2026, 12:21 PM

Why Use This

This skill provides specialized capabilities for hatayama's codebase.

Use Cases

  • Developing new features in the hatayama repository
  • Refactoring existing code to follow hatayama standards
  • Understanding and working with hatayama's codebase structure

Install Guide

2 steps
  1. 1

    Download Ananke

    Skip this step if Ananke is already installed.

  2. 2

    Install inside Ananke

    Click Install Skill, paste the link below, then press Install.

    https://github.com/hatayama/uLoopMCP/tree/main/.claude/skills/uloop-get-hierarchy

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Valid SKILL.md

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Source & Community

Repository uLoopMCP
Skill Version
main
Community
113 10
Updated At Jan 18, 2026, 12:21 PM

Skill Stats

SKILL.md 62 Lines
Total Files 1
Total Size 0 B
License NOASSERTION