uloop-find-game-objects by hatayama

Use first when the user asks about the currently selected GameObject in the Unity Hierarchy. Inspect selected object details with `--search-mode Selected` before using `execute-dynamic-code`. Use when you need to: (1) Get details and component properties for selected GameObject(s), (2) Search for objects by name, regex, or path, (3) Find objects with specific components, tags, or layers. Use get-hierarchy when the child tree under the selection is needed. Returns hierarchy paths, active state, tags, layers, and components (or writes to a file when multiple GameObjects are selected).

Content & Writing
113 Stars
10 Forks
Updated Jan 18, 2026, 12:21 PM

Why Use This

This skill provides specialized capabilities for hatayama's codebase.

Use Cases

  • Developing new features in the hatayama repository
  • Refactoring existing code to follow hatayama standards
  • Understanding and working with hatayama's codebase structure

Install Guide

2 steps
  1. 1

    Download Ananke

    Skip this step if Ananke is already installed.

  2. 2

    Install inside Ananke

    Click Install Skill, paste the link below, then press Install.

    https://github.com/hatayama/uLoopMCP/tree/main/.claude/skills/uloop-find-game-objects

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Valid SKILL.md

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Source & Community

Repository uLoopMCP
Skill Version
main
Community
113 10
Updated At Jan 18, 2026, 12:21 PM

Skill Stats

SKILL.md 90 Lines
Total Files 1
Total Size 0 B
License NOASSERTION