Why Use This
This skill provides specialized capabilities for aiskillstore's codebase.
Use Cases
- Developing new features in the aiskillstore repository
- Refactoring existing code to follow aiskillstore standards
- Understanding and working with aiskillstore's codebase structure
Install Guide
2 steps - 1
- 2
Install inside Ananke
Click Install Skill, paste the link below, then press Install.
https://github.com/aiskillstore/marketplace/tree/main/skills/0xbigboss/go-best-practices
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Valid SKILL.md
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Source & Community
Updated At Jan 19, 2026, 04:39 AM
Skill Stats
SKILL.md 125 Lines
Total Files 2
Total Size 2.6 KB
License NOASSERTION
---
name: go-best-practices
description: Use when reading or writing Go files (.go, go.mod).
---
# Go Best Practices
Follows type-first, functional, and error handling patterns from CLAUDE.md. This skill covers language-specific idioms only.
## Make Illegal States Unrepresentable
Use Go's type system to prevent invalid states at compile time.
**Custom types for domain primitives:**
```go
// Distinct types prevent mixing up IDs
type UserID string
type OrderID string
func GetUser(id UserID) (*User, error) {
// Compiler prevents passing OrderID here
}
// Methods attach behavior to the type
func (id UserID) String() string {
return string(id)
}
```
**Interfaces for behavior contracts:**
```go
// Define what you need, not what you have
type UserRepository interface {
GetByID(ctx context.Context, id UserID) (*User, error)
Save(ctx context.Context, user *User) error
}
// Accept interfaces, return structs
func ProcessInput(r io.Reader) ([]byte, error) {
return io.ReadAll(r)
}
```
**Enums with iota and exhaustive switch:**
```go
type Status int
const (
StatusActive Status = iota + 1
StatusInactive
StatusPending
)
func ProcessStatus(s Status) (string, error) {
switch s {
case StatusActive:
return "processing", nil
case StatusInactive:
return "skipped", nil
case StatusPending:
return "waiting", nil
default:
return "", fmt.Errorf("unhandled status: %v", s)
}
}
```
**Functional options for flexible construction:**
```go
type ServerOption func(*Server)
func WithPort(port int) ServerOption {
return func(s *Server) { s.port = port }
}
func NewServer(opts ...ServerOption) *Server {
s := &Server{port: 8080, timeout: 30 * time.Second}
for _, opt := range opts {
opt(s)
}
return s
}
// Usage: NewServer(WithPort(3000), WithTimeout(time.Minute))
```
**Embed for composition:**
```go
type Timestamps struct {
CreatedAt time.Time
UpdatedAt time.Time
}
type User struct {
Timestamps // User gains CreatedAt, UpdatedAt
ID UserID
Email string
}
```
## Go-Specific Error Handling
Wrap errors with `%w` to preserve the chain for `errors.Is` / `errors.As`:
```go
out, err := client.Do(ctx, req)
if err != nil {
return nil, fmt.Errorf("fetch widget failed: %w", err)
}
```
## Structured Logging
Use `log/slog` with structured key-value pairs:
```go
import "log/slog"
var log = slog.With("component", "widgets")
func createWidget(name string) (*Widget, error) {
log.Debug("creating widget", "name", name)
widget := &Widget{Name: name}
log.Debug("created widget", "id", widget.ID)
return widget, nil
}
```